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Thanks, I knew I'd seen it somewhere. The method I'm using keeps the momentum fine, I just need to fix where it teleports me to.
Hi, I'm looking to modify the below teleport code: local function teleportPlayer(data) if data.event == 'enter' then pos =...
I could definitely do a map for you like this. Feel free to throw some more specifics in. Do you want it to just be a massive grid of all the...
This is great to hear, although if I'm honest, I think the biggest issue is with the trees, and the main problem there is that the low polys often...
Looks great folks. As always.
Yeah, it does say it somewhere. I remember it from uploading the Somerset map, but it would be helpful to up the limit or make it clear on the...
Ah, no worries then, my maps are always huge files. 1.3gb isn't so bad.
Also worth looking at the map size reduction tool from AlexKidd. Reduces map size by deleting unused .dae and textures.
I'm a big fan of corner cutting... I've got the process down to getting a basic map together in a day or so, but certainly some things take a lot...
I tried to make a map, but once again bit off more than I could chew. Went too big (about 20kmx20km)... no chance I'll get it done by the 30th as...
Ah, I see. I don't know of a way to do that I'm afraid. Sorry. Someone else might be able to help.
I'm not aware of one, as far as I know, you need the .dae in the map folder and a material.json file to show where the materials are. You can...
I don't know that I fully understand what you're suggesting, but you can certainly include time trials for more than one map in the same mod...
To be fair, the PBR textures also require a full painted map. I think they're better, but I don't think there is a lot in it, and I think getting...
I don't know to be honest. It's likely under digital sales or services. I've not done it. As a general rule, you can make a little money on the...
This is controlled the base textures (roughness map mainly, possibly also AO). There will be a single texture file called something like...
Depends on the tax rules in their countries. In the UK, its basically no, until you get above a certain amount. But the reality is most won't get...
Hopefully a good thing. I worry about the devs getting caught up in silly bickering and moderating quality of the paid mods though. I'm sure they...
Yes. That's why I don't buy them. --- Post updated --- I agree that it's too much money. And I get it. It's just, that is how life works....
Ok... Don't buy them then. But you are deciding for everyone else how things are, and then moaning when they disagree. I'm personally also not...