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As far as I know, you can't make decals show in the mirrors. Mirrors in Beamng are a bit rubbish, there's no getting round it that I know of....
I ran it through an AI image generator and got this: [ATTACH] Which was...unexpected. But I'm in.
No clue at all, I really want someone to rate your post 'informative' though. Just to mess with you. But seriously, no idea. Sorry.
This is brilliant. I've been saying this game needs this for years. Shame I'm rubbish with Lua... I'd help if I could. I've had some luck with...
Best way is to copy a folder of an existing map, change the folder name then do a find and replace in all files (use notepad+) in that folder to...
I think the issue here is that you can't really just have a template because of the way the terrain textures work. There is a base texture,...
Look up Terry Martin Art on YouTube and watch his videos on exporting to beamng from blender. --- Post updated --- I'd help if I could, but I...
No worries. It is hard work sometimes with BeamNG, but then the fact that it is a little rough around the edges is a lot of its charm. Good luck...
Hi. The way I did it was to make single lane AI road decals all the way around the map (one on each side, facing the way I wanted the traffic to...
Fair enough. Cheers. I've decided to use the small stones object from gridmap v2. It gives a good rumble, but would be nice to be able to do it...
Hi, The rumble strip terrain type doesn't make any noise. Does anyone know if there is a fix? The closest I can get it cobblestone, but that...
Ah, that's different. That info comes from the repository. You'd need to package up your map in a zip file and submit it through the repository on...
Do you mean the image or the name? It should show the name of the map that you have used, but that depends on how exactly you've named the folders...
There is a .JSON file in the main map folder called info, or level info, or similar. It has all the description components listed. Just be careful...
Sorry, I do have a discord account, but I don't really use it, or at least haven't for years.... Happy to try to help here, but can't promise...
Yeah, I wouldn't be giving you full permission otherwise! ;)
I am making a map where the different terrains have different sounds. I wondered if there was a way I could do this without using the emitters....
Looks great. I look forward to seeing the final version. If you want to pillage any textures or assets from the Somerset map, you have my full...
Hi, glad you like the map. Have you released the garage to garage mission as a mod on the repository? Would be good to play it. For the map,...
Solved this one myself (with the help of Bard - good old AI...). This code works (maintains the X coord). local function teleportPlayer(data)...