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Use the road decals. Place them where you want the road to be (use an invisible texture if you don't want to see the road). Set the driveability...
I think the issue is that it doesn't recalculate collisions for the level, but presumably it does when you select the collision type in the world...
I know this is a known issue, I just wanted to know if anyone has any idea when it will be fixed? I'm finding sorting out materials to be so much...
Yes. You can change the properties in the editor via the terrain material window, or in the materials.json file directly. --- Post updated --- You...
I'd guess most of them are using the ai path recording in the world editor to record each car's movements, the. Play them all together. It's...
Oh... That feels like an unnecessary dig at me if I'm honest...
I use the improved nav mod UI app. Can't remember the name, but it's for this exact reason. Seems to work. Doesn't fix the minimal issues though.