Separate names with a comma.
This may help: [MEDIA] I would suggest doing quite a bit of reading around before starting, or just going for it, and expecting to hit a lot of...
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I don't think we have enough detail to help you.. but there is a save changes button in the material editor window. You shouldn't need to clear...
You can remove the steering wheel. I'm not sure why the speedometer would be a problem. You could do hood view and move the camera back, or...
You could try changing the time of day. If it is 12 noon, then there won't be much displacement for the shadow from the normals. Just a thought.
I love that you didn't capitalise the first word, which was also a name, in that sentence. ;)
Yeah, it's a bit boring I'm afraid. I don't have anything against having a persona with a bit of eccentricity, if that's what you're into (it's...
BeamNG World Editor... It's almost always simple, while at the same time being really bloody complicated or hard to find. Good luck!
Your slope mask min/max is set to 89.9/90. It will only paint on terrain with gradients between 89.9 and 90. Drop it to 0/90 and you'll be grand.
Go to terrain tools, terrain painter. Select one of the dirt terrains and paint that on the road. Beamng maps have 1 main terrain mesh, this is...
No idea, was just clarifying the acronym in case you didn't know it. Not sure of the context. Cheers.
World War Z
It definitely looks like something to eventually make it into an official BeamNG Multiplayer mode. As always though, I hope they continue to take...
This is really nice. There are a lot of issues, but that is always the case with ports from other games. The main issue (as usual) is the barriers...
Are the terrains both just 'dirt'? Curious. I'll take a look. --- Post updated --- OK, JV uses a lot of 'Dirt_loose_dusty'. ECUSA just uses...
There is a way to create and add your own custom particle effects to terrain types, but I'm buggered if I remember how. Take a look at the files...
Really interesting responses here. Thanks all. I'd got as far as array, curve deform and shinkwrap, but hadn't considered displace to reinflate...
Completely agree, I'd like a simple UI tool, or a menu option.
Search for the tool by AlexKidd on the forums. It will help.
Completely agree. The feature for car groups exists, as you can use this in the world editor. Route planning exists, as this is used on the map....