Separate names with a comma.
Completely agree on 1. On 2, if you use the ai user app, the. You can already set individual ai. I do agree this could be easier with your method.
You're right, I just suggested the same thing as you. ;) So yes, completely agree with you. Devs, if you're reading.... this would be great (for...
Specifically that one was definitely in 0.29 because I raised it elsewhere on here. Someone else did too. It was small island I noticed it on first.
It's been like that for a while. At least since 0.29. A lot of the trees have low poly models that don't match the high poly model, which really...
What would be great would be to be able to add another decal to an existing one but with each point displaced along one of the axis. This would...
Is it a mod or a vanilla level? I can't tell on my phone. The road decals have a fade out distance property you can change. In the world editor,...
What do you mean removing them doesn't work? They don't go? Some items are locked in the world editor sometimes, but you should be able to...
They might not have been deleted. They're probably in your 0.29 folder in your user directory. They updated the way the vehicle groups work,...
Nice! Would never have thought to try that. I will try and update the map ASAP. Cheers.
I've had a look. In truth, it might be fatal... I used the Alpha Blend Mode: LerpAlpha to make the road decals show nicely on top of each other...
I feel like there is a VR/VRAM/AM (Breakfast) pun somewhere in here.. but I'm tired and old. Thanks for the recommendation though! :)
This is the first time I have seriously considered getting VR. Are there any recommended specs for a PC to run this from the Devs to get it at...
Oh crumbs, give me a minute... what is broken? I doubt I'll get to it quickly. Depends on the extent of the damage.
My post aged horribly... ;)
I am not convinced by WCUSA update. It could be, but that map is pretty solid, and the actual terrain is all used up already pretty much. If you...
[MEDIA] [MEDIA] [MEDIA] --- Post updated --- If in doubt, TerryMartinArt usually has a tutorial on it somewhere..
No worries, it'll be in your steamapps\common\BeamNG.drive\content\levels Mine is D:\SteamLibrary\steamapps\common\BeamNG.drive\content\levels,...
No worries, in that case, you just have to copy a map folder across using the same method as the other tutorials on here. Or you could use...