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Oops, the server had just lost their custom invite link. Fixed!
Sneak peek for v1.3, hopefully it gets approved soon: [IMG]
lucky4luuk updated Luuks Drafting Mod with a new update entry: Hotfix for drafting multiple cars not working Read the rest of this update entry...
Hotfix patching some fairly big bugs: - Drafting multiple cars now behaves "correctly", although might still need strength tweaking based on...
When you drive behind someone, depending on the angle, distance, frontal area and velocity of the cars involved, you get to speed up a little bit....
It adds slipstream/drafting to BeamNG.Drive. I'm waiting for an update to get approved for multicar drafting, as I accidentally left that disabled...
You just drive behind people and it gives you semi-realistic slipstream. It works in multiplayer too, but multicar drafting is coming in the next...
Not at the moment, no. I'm using the bounding box of the car instead of calcTotalAeroForces() for compatibility with an unreleased and WIP...
Feedback thread for Luuks Drafting Mod Hey everyone! Today my drafting mod got approved on the repository, and consider it took a bit of tweaking...
[IMG] NOTE: As I'm taking a break from BeamNG.Drive, I consider this mod open source now. If you are interested in maintaining it, all I ask...
Thanks, and you submitted a fire skin :)
Hey everyone, it's time for another forum drop. This post contains all the R&R racing liveries made by the R&R multiplayer racing server, and the...
Looks awesome, good work :D
Sorry, these are meant to be good ports, but I didn't know how to title it better. But WCUSA and Hirochi are pointless to list, of course they are...
Thanks! Not the first one, but other than the Brands Hatch one, the rest I ported all sucked lmao. I mainly just got it looking nice with some...
There's 1 pretty bad port out there, so I selected the better of the 2 ports, but it still has issues. Mainly: 1. The asphalt texture is so tiny...
List of all usable racetrack mods for BeamNG, sorted by quality (tiered). Tier 1: These tracks are great to use, they either have no real issues...
Hello everyone, here's a port for Brands Hatch with a rainy version. Original port: https://www.beamng.com/threads/brands-hatch-circuit.79106/...
Hey everyone, here's a solid port of Hockenheim Ring. The map performs great, looks alright and has no tyre poppers. The tyre barriers work...
Hello everyone, here's a few ports I've slapped together for racing on with friends. These aren't super high quality, they aren't PBR, they aren't...