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Adding some weight to the truck components should make this handle the trailer better. For example, the 7.3 engine now weighs 184 kg, while the...
Some kind of latch beam would be useful so doors, hoods and such could be opened without breaking the latch. I've tried soft hydros to open the...
Re: Using transparency with shadows possible? Alpha Threshold should work in this case, if the object has sharp edges and no semitransparent...
Check the refNodes section, that seems to be the problem for those lua parts, since cameras and sensors use ref nodes.
Re: Sound Providers? Xaudio2 and Open AL sound issues? Wanting more dynamic sound. The channel switching seems to happen because some sounds,...
You mean centering the origin point if the meshes don't line up in game? Select the objects, then Hierarchy tab, Affect Pivot Only, set the...
Sam is right, realistic drag for individual parts would be too much for the whole car so they have lower drag as a compromise. Some of it is to...
Re: Scalengetti 470 Try fitting some tires on it. That should help with the wheel arch shape. I'd make the whole side of the car more rounded and...
I recently tested some custom sound code with different samples for throttle on and off, and idle sample based on RPM. So it's possible and not...
No, it does load the cubemap from the level's folder if there is a "BNG_Sky_02_cubemap". But I agree, the system could be better. I don't think...
It should have a cubemap named "BNG_Sky_02_cubemap" since most vehicles use that for reflections. I made a copy of the _03 cubemap material and...
I think it's a good idea. At least it's more realistic than instant repair and reset. I tested it on one of my cars, with thrusters on either side...
Re: Set Groundcover Select the ground cover object, then Types, [0] or other types if you have them, choose the ground material with "layer".
IIRC, dragCoef 100 should be equivalent to a flat plate perpendicular to flow, which Wikipedia says has a drag coefficient of 1.28. The triangles...
The driver's position looks a bit odd and the seat looks too small (in the older pics). See if you can find a human model, mannequin, skeleton or...
Put {"dragCoef":100} in the triangles section before the wing surfaces, maybe with larger numbers if you need more downforce. Wings made of...
Re: Mountain Trails (beta 1) Terrain is missing, it's looking for "art/terrains/offroadmap/offroadmap4.ter". Move the file to your map's folder...
Painting with a ground material named "Ice" should work, no need to fake it with mud. See lua\groundmodel.lua for the available ground types.
Yes, looks like it was the low height that makes it look odd. Otherwise the proportions are ok. It gets hard to fit a driver in a reasonable...
I recently made a working digital speedometer that uses lua to move props. The only problem is that it's tedious to make since it needs 30 meshes...