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I was making a replica of Mt. Nebo Arkansas, and then suddenly I can't add anymore decal roads. Every time I add one it instantly crashes as soon...
I found a test file of the same name and I just referenced that, it worked and my trees are back! it would be nice if this got fixed though, it...
It would be so much easier for map makers to make interactive environments in UE4 because of its blueprint system. Even non coders can easily use...
I still wanna do it. Worth learning more UE4.
I'm learning UE4. I'm gonna try to import the BeamNG pickup mesh and try to make a graphics comparison with Torque 3D.
BeamNG UE4 Edition!
I think BeamNG should either upgrade Torque 3D to make it almost as good as modern game engines, or BeamNG should just port over to Unreal Engine...
No, they would've choose UE from the beginning. The reason why they didn't is because it wasn't free and open source at the time. Torque 3D was...
It's amazing how good ol' midtown madness is still relatively active today with the modding community. Anyway, I believe it is definitely possible...
Torque 3D is kind of outdated. It doesn't have a lot of support and it can be tedious to use. The graphics look outdated and the tools aren't that...
Oh ok.
My sunset looks like this. I am not satisfied with it and it looks ugly. I tried to make it look better, it screws up my day time lighting. [IMG]...
Maybe you heard real thunder. There isn't any weather in official BeamNG maps that I know of.
Sometimes after placing roads, my editor camera gets stuck. I can look around, but WASD doesn't work. The only way I've found to fix it...
Same thing with me, I'm remaking a real location Mt. Nebo and it is way too difficult to get smooth roads on steep inclines where the road needs...
I was making trees and rocks, but when I selected and tried to paint a certain brush, it said that it can't create the resource for blah blah....
How on Earth would that be dumb? It's the way every other racing game has ever done it. You clearly don't know what I'm talking about.
I got this heightmap from terrain.party of Mt. Nebo, Arkansas and I want to import it into BeamNG. I wrote the correct size and height of the map,...
Bravo, Johnny Bravo!
Yea, engine swaps would be pretty cool.