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Beauty dkutch !! Just a thought... Any chance on re-unwrapping it? so we will no longer have the mirrored images on the left and right sides?...
Great texturing and sexy model ! Any chance on releasing a Rally FWD version (engine/ transmission wise)? Like the stock covet rally, but with...
Latest tech, no batteries required ! [img] (imported from here)
Really nice level you created !
- 4 wheeler (quad dirt bike) - snowmobile
My idea: A player model that would fit in the drivers seat.
Currently has around 6 rally courses, 3 forward and 3 backwards. There is a small off road race track. Free roam is still possible so you can mix...
Great stuff !! I added some of the large cylindrical pylons to my level (permanently), but had to remove them, they caused major lag. Great fun...
Re: Real-Time Vehicle Editor - UPDATE 0.0.0.6: Jbeam 3D Editor now saves nodes & beams Awesome work !
Hey guys, still working on it ! Busy moving so less time lately. A checkpoint on the road course: [img] (imported from here) Ibishu Covet MRi...
Just wondering if there are any plans to add a (simple) mini-map that could be used for rally courses etc? Something basic like this would be nice:
ahh kk thanks for the info. Got them in and working finally ! :D - - - Updated - - - Got them in and placed as map objects now. Issue now...
kk thx for the info. I was just wondering if there was one already. cheers
Silly question most likely, but how do u add these objects as permanent map objects? Meaning, adding them in the editor without using car...
Like the title says, is there a community BeamNG: Drive Skype channel? :D
Re: [WIP] Alpine Route this !
Nadeox1 , great stuff man ! Thanks for sharing with the community.
Ahhh! kk, thx for the info. I noticed you made some custom physics objects, very nice stuff. Is there a big performance hit with numerous...
Cheers ! Ya, custom models/textures. Models are quite low poly with higher res textures. So performance is quite good. I recently bought Dirt 3...
One of the Rally courses checkpoints: [IMG] (imported from here)