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A tiny bug was found. This will be fixed in a hotfix.
It depends on the mood. Eurobeat, drum n' bass, chill trance...
Ah yeah, I saw it, thanks. I'm feeling stumped, so the team and I will try to figure it out tomorrow.
Hmm, thanks. Investigating...
There is actually already some support in the code for this, it just needs to be hooked up to a tool, app, or other interface: [ATTACH] (These...
I'll ask the others about this
If anyone gets the bug where a traffic car is invisible but physically there, then ping me. Also, let me know if you did anything special, such...
Ah yes, this tool can be fun. Examples: [ATTACH][ATTACH] The tool was originally created so that mission makers wouldn't have to spend hours (or...
Interesting issue. I'll take a look at this later.
Hey y'all, happy release day! I'm aware of the weird traffic stuff going on, especially in Johnson Valley. Currently grinding my gears trying to...
[ATTACH] Complete the race featuring the Ibishu Covet MR Turbo! This race scenario format is based on my older ones, but with a twist; you can use...
By the way, thanks to all for the reports with traffic police bugs. One of the curses of trying to optimize code is inevitably breaking things...
Some police bugs will be getting fixed for an upcoming hotfix :) .
A solution was found. Pretty sneaky bug, actually. This will get added to an upcoming hotfix.
Ah, yikes. I'll investigate, thanks!
Hmm. Currently, not really... but I couldn't resist making a script for it :) . Save this in the mods/repo/ folder. If you're making a level and...
Huh! I didn't know it would be bad enough to cause a game crash. Let's see...
Testing a possible fix right now :) .
Hi! Actually, the best way to modify the traffic driving now is to use the Traffic App from the menu's UI Apps. It was fixed and improved in...
Hi there! The first issue happens because when checking for possible collisions, each AI will assume that the other cars' trajectories are a...