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Don't think he configured this texture to be double-sided Also, did you know you can use Printscreen to take screenshots?
[IMG] [IMG] [IMG] Dutch State Police from 85/90s
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[IMG] Because why not!
Yesterday vs today. Been experimenting to make it all fit in with the environment. [IMG] EDIT: Brain messed up my vocabulary :D Nothing to worry...
[IMG] (temp road for reference) [IMG] Added barrier and forest along main highway.
I think it would be a nice addition to the game, however I would also like a coach.
[IMG] Happy little tree
Few weeks ago I noticed a folder named Cliff_tool in East Coast USA containing big rocks and all. Any idea whether this is an actual available but...
The game exits when I attempt to remove nodes leaving just one or when I placed one and let go of the Alt key. Mods have been removed and all....
I've come too far to drop it all
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I do want to add some extra roads and paths but that'll have to wait till the main concept is finished
Currently the map is on a 2048x2048 grid however gonna change this as of today to fit more of the actual track variants as seen in the original...
Perhaps you've already seen some screenshots of a project I'm working on: Parklands National Forest. It's a revamped version of the two tracks...
[IMG] [IMG] Bigger baby steps
[IMG] [IMG] Can't have enough bridges, right?
[IMG] [IMG] Don't mind the blocky terrain and terrible looking asphalt. It's very much wip. PS: buses barely fit under the bridges... sorry....