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Glad you fixed it, you should let the developer of that mod know the vivace oilpan isn't working. I'll check it out, but I do notice a part mod...
I fixed it myself already, I'll attach the fixed script to this post, just use the file in the zip to replace...
So the UI issue is a in fact a bug with BeamLR, I apparently only tested with cars that don't have the "slots2" format in jbeam to define child...
Car shops are working fine on my end. If this happens when walking try only using the car shop from a car, I know others have had issues with the...
If by scary you mean complicated just follow each step carefully and you shouldn't have a problem. That being said I've been putting off making a...
I tested it on a clean install on another PC and it worked fine so most likely a conflicting mod. If I had to guess I'd say it's probably RLS and...
Version 1.18 has finally been released, this update fixes everything (from what I've been able to test on my own) that was broken due to the slot...
Try this and let me know if it works in career.
I found an issue with a few vanilla sunburst configs, the ecu slot and part uses incorrect name where the ecu tag is before the engine size but in...
By map traversal you mean like being able to go from one map to the other without using main menu? If so then technically yes but the mod would...
My mod has that feature, without going too much into details once you got your death screen UI built there's a few steps to use it: 1. When a...
Most likely I'll have the update ready in about a week, depending on if I find any other big issues I want to deal with before releasing. Still...
No because that's not really possible, BeamLR is its own thing and would need to be rebuilt from the ground up to work with official career mode....
Basically I'm using notepad++ monitoring mode to see live output to the log file (beamng.log) and there is almost always some part of the console...
@angelo234 the slotPartMap added in 0.36 doesn't include slots with no parts attached, I had a look and I think this is a bug considering the...
Progress report, I've finally gotten the scenario to launch without throwing errors in console, the mod mostly seems to be working as expected...
I wish I knew how to make the AI better but I don't really understand how it works well enough to make good changes. Someone else posted some...
Using Agent Ransack, set the "look in" folder to the lua subfolder of the game install folder and look for damageTracker.setDamage, it'll show you...
Regarding the tree structure that was added in 0.35 and the new slotPartMap table added this update, is there a specific vehicle or config that...
Thanks for the donation, I'm glad you like the mod! About making opponents harder, there isn't much I can do about this. Aside from giving them...