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Ah, that's unfortunate. Glad you enjoyed it, though! The scenario has to reference an object in the level that sets the time of day, but in...
Removed the second-to-last checkpoint, since it only hindered progress to the final checkpoint (which is visible enough from the road anyway)....
Skirmisher updated Daredevil After Dark with a new update entry: Small update Read the rest of this update entry...
Skirmisher submitted a new resource: Daredevil After Dark - Jump the Vanster at midnight in Ouerbacker's map Mammoth Valley Note: This scenario...
Note: This scenario requires the map Mammoth Valley by Ouerbacker. Please install it before playing (also get it just for kicks, 'cause it's good...
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Well, that would've been nice to know...
From Ouerbacker's new map Mammoth Valley.
I play scenarios the majority of the time these days, since there are so many custom ones. (Although when I run out of new ones, I'll often play...
The "unpack" folder within the mods directory doesn't appear to work as described anymore. I had better luck placing the "levels" directory...
The new info display is neat, but the vehicle name disappears too quickly. It seems like it's replacing the normal "go!" text for some reason,...
Something between this and your checkpoint scenarios was it. Disabling and re-enabling likely culprits was more frustrating since I basically have...
With BeamNG version 0.5.5, this mod apparently breaks all scenarios (including its own); they don't spawn anything or even display mission text....