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Also another thing is the fact that vehicle manufacturers would probably never be comfortable with their cars getting as badly wrecked. I highly...
They have said that the new tire system will simulate brakes and tires. So hopefully we will see this, although I doubt any car at the moment...
Looks great, it reminds me of the early 80's Ferraris and I bet it would look good in red :O
Now that we know that the game will be on the Torque3D engine I want to ask how will particles and sound be handled. If I am to be completely...
3570k bottlenecks virtually nothing though...
With my: 1GB Nvidia 550Ti 4GB RAM DDR2 Intel Quad Core Q8300 @ 2.5GHz I can probably run this at around medium playable, although I may build a...
Who said they weren't planning on adding damage textures, I feel that this would be the best way to go about it though. Scratches dynamically...
You did say there'll be something at the end of the month :eek:
Gabe already has in the Grand Marshall Thread.
Well in all fairness we didn't know that until yesterday :p
Fix'd it :D Actually that reminds me: Gabe, will all of the trim on the cars such as wipers, door handles and the black plastic along the side...
CryEngine natively supports dynamic time and day. So this will undoubtedly be included...
I was wondering about license plates too, hopefully we will be we to just edit the texture or better still have an in game option to modify...
I didn't realise we were talking about crash test dummies and rag dolls God, I'd love to see that, fill up an MPV with a group of dummies and get...
I wouldn't mind seeing monthly content and technical updates provided that its included in the full games price. I would hate to see new cars or...
Seeing as BeamNG is using an entirely new engine and shares virtually no code with ROR I don' t know why any of the old bugs would be present here...
I don't see why a character is necessary. Can't we just fly around the map and click on parked vehicles to drive or spawn our own ones in?
Some air vehicles would be rather cool, anyway they said they'd like to put any kind of vehicle into the game. The Hidenburg would be rather...
Whilst slamming into a back of another car causing the fuel tank to rupture and create a fireball would be fun one has to question how it would be...
The new rims on the Covet look great and the damage is as realistic as always. Good job guys. Also I can't wait to see the damage textures! The...