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The gyroscopic force, yes, it is there. Physics ;)
Unfortunately only one of the systems makes sense, guess which one it is :P Even our american teacher wondered why people stuck using stupid...
If you make a car stronger, you'd need to increase spring stiffness. As a consequence the car would be ridiculously bouncy so you'd have to...
I don't need numbers to see that you really could do with way less polys at many places. You could make the wheels square and it would work as...
Euphoria in addition to traditional character animation and rag doll simulation has a kind of AI that gives characters more lifelike movements....
I would laugh so hard if it was implemented realistically in a way that it would destroy your engine because in the game there wouldn't be any...
I'm sorry but I'm gonna have to bust this myth :P ABS never ever allow full lock. As the matter of fact, it works thanks to distinct point on...
Nooooooo, I'm on a date by that time. Wait, I have a date. Yay!
Why? He's not making it for money, is he?
Sure, but that alone would never cause such car to lift inner wheels. Have you ever held a spinning wheel? If you try to rotate its axle (x) along...
Also you can't just mess with some gyro-effect calculations and what not because there aren't any, this is emergent behavior from nodes moving a...
I agree with you, though I think more tearing might happen it cars caught on obstacles more, which does happen a lot if only nodes can collide. An...
See nodes2 in RoR.
It's not the point, I don't really doubt there will be surround sound. Only problem is with spdif connection. Many games that do have surround...
Hi, I have my speakers connected to an integrated realtek audio card with an optical cable. In sound manager there is this "Dolby digital Live"...
Ever heard of static and dynamic load?
Tyre model is indeed the most limiting factor. That's why I've LFS has always felt the most realistic to me. RFactor 2 seems to adopt some of...
I feel like buying a used G25/27. They sell for less than half the price of a new one and it doesn't look like they are faulty or something. To...
Well, I was asking that because I don't know how Torque3D handles these things. I also have a rally car on my hard drive which, provided I have...
How are you going to make textures? Will you make a normal map for the whole car or just half of it (mirrored) and have different UV coordinates...