Separate names with a comma.
Re: Community Screenshots and Videos I think I broke something... [ATTACH]
Wow, I can't believe I didn't notice that before... [ATTACH]
I personally could see there being an issue with the meshes scaling with the split n/b. Unless the model could have an edgesplit applied to it...
You already can reset the car at the current location. If you press Ctrl+R it will reset you at your current position. Also, games of this scale...
I like this idea. Especially the fact that it will be a large map. Best of luck.
Re: Ford Mondeo mk4 Estate It looks great for your first model, though since you asked for some constructive criticism, I'll give you some. Your...
I agree with you. It very much so looks messy. I didn't like it when it came to the RoR forums either.
*insert useless positive remark here* I'm glad to see this map finally get a thread. :) *subbed*
Re: Community Screenshots and Videos Teaser... [ATTACH]
Re: Got a funny/nice screenshot of a crash? Post here :)! I have about 30 pics of this one spot XD I was doing barrel rolls off of a steep hill....
Thats an incredible amount of detail for "just starting" a map. Hats off to you man. I'm glad that you are doing the TGTT for BeamNG. Do you have...
I've updated the first post with the buggy n/b version for those who don't work on maps. If you download the new version I attached you can spawn...
Re: Community Screenshots and Videos Having a few issues with BeamNG's physics hating my Ramp N/B... [ATTACH][ATTACH][ATTACH] (mostly the tires...
Re: [WiP] BeamNG Tools Website Thanks a lot! Its quite useful (I might work on porting over one of my better vehicles).
RoR Ramp (For BeamNG) Description: At the moment, the collisions are a little buggy with some vehicles. Some of you may remember this from my...
Re: [WIP] Manau Island It looks epic OMGWTFBBQ. I do hope that you continue onto making more maps after this one. :)