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And put tissue boxes on captain Kirk's seat :p Just kidding, I loved someone's idea of loose stuff on vehicles in another topic, just reinforcing...
[media] [media] This is what I have related to Drive. I made high poly count for render, but could come to do the low poly if only I could get...
I would really appreciate if you could take a look at them. Thank you. I'm staring obsessively and clueless at them probably beyond healthy levels...
There has to be more to it than what's written in the wiki and this tutorial (many thanks Nadeox, we all really appreciate and recon your effort...
I think I may be messing up in the names. It's confusing which ones need to be the same. So let's see if I got it straight: Assuming nodes and...
Hi there, is anyone already working on a visual vehicle editor? Old story: I can't see myself typing so many floats for so many nodes and beams,...
Karbul, can you tell if the analogical stick goes from 0 to 1 in a radial or cartesian fashion? I mean, which one seems more like the behavior of...
Does someone has experience with generic ps or xbox controller vs official ones? I wanted to know if they are similar or official ones are...
Wow, you could buy money instead of the game? Why did you chose the game?
Here in Brazil, R$ 35, I could get a pizza, which would give me 2200 calories, that would allow me to run 20 km, and then I would be somewhere...
Bicycle physics are everything but binary. The control would have to be quite abstract and uncanny even with gamepads because the analogic part of...
Maybe a compromise would be a system analogous to what Tricky Truck does. Although it does record the entire play, when playing you can only flash...
Small Island is gooooorgeous! My compliments to the chef! Poor Skyrim and Dear Esther will be forgotten. Just Panau remains as my favorite place...
I can't be the only pervert who would enjoy to crash realistically some fictional cars. [ATTACH][ATTACH][ATTACH] I wish a modder was such a...
That line is supposed to look like this: // axes: 4^X^Y^Z^RZ I too was inclined to type like you did "//axes: yaxis (axis), ..." if I were to...
Amazing how consistent the results were. Do you remember if anytime the crash behaved more artificial/buggy?
Exactly. I recon this asset is not friendly to level design, but it is a model friendly to modifications and implementations of itself. I wasn't...
Thanks, I understand that assets are always in need no matter how much we have. Unfortunately I too wish I could spare time to make some (with...
XYZ coordinates were never a standard in 3d, but things seems a little bit more weird here. Best thing is to get along the offsets for now, after...
Oh, I understood that playing with F11 would refresh the collision meshes. Closing the editor did show it. But it did also show with and odd...