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Yep, your're right. I learned that as well. I think that once the car would drive over the bridge, collision would be detected, but once the...
I've searched on the Torque forums for quite awhile to find out if there was any way to animate static object collision meshes. I know it's an old...
Animated meshes, how on earth did you do that? If it was by importing an animated .dae file, I didn't know you could do that and that the Torque...
The sign transitions look pretty good. I believe Torque uses an "image editor" plugin which we don't have that would allow us to create animated...
Covet because it's the best handling car in the game.
That's just what "Tod" named it. Just click on the "day and night" cycle icon to change time of day which will show up in the properties window...
Hahaha, glad you like it. Yeah that concrete texture is almost like driving on ice which can make for some nice drifting. That's why I made the...
Thanks, glad you like it. I must admit that a bit further tweaking to the ramp may be needed, but one thing I'm trying to avoid is making it too...
Re: Stockcar Madness racing map update 9/28/2013 Just to let everyone know I've updated the track a bit. The changes are: 1. Repainted terrain...
I love the idea of having trains as well. If for nothing else then to have them to create life and atmosphere. If the trains were built...
Ah well, you're both still good. It sends my mad skillz to the hills. Spec Racer Z could win the race, go to the grocery store and pick up a few...
If you upload to Youtube, it will automatically process it for you. You could use Windows Movie Maker as well if you use Windows.
@SgtSpike Wow, you handle that track far better than I do. Even my puter lags here and there at certain points in the map especially when I use...
Re: Stockcar Madness racing map Thanks all, I appreciate that. @LSDMT420 I've never thought about a tunnel under water. I'm kinda curious about...
Re: Stockcar Madness racing map Thanks Zalmoxis, glad you like it. I'm going to wait for BeamNG to come out with their next update which I...
I've given my surface material a couple of different names like "terrain" for one, I forget what other names I've tried because I had the same...
Re: Stockcar Madness racing map Thanks, glad you like it. If you're not having any texture problems then it means the bug was nixed. that tunnel...
Re: Stockcar Madness racing map Well poop on a cracker it looked fine to me. I'll have to fix that. I ran the map through an optimizer mod and I...
I was just wondering if it would be possible to create a way to assign a terrain texture to a model surface that we add to the game world? In that...
This is my first map that I have made for BeamNG. It was a lot of fun and I learned a lot from it. This map is very large and contains both dirt,...