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Thanks all. Yeah I've thought about it. It wouldn't take much to make a gasser out of it. Just a changes to the suspension, tires, and maybe add...
Just an update to show a bit more progress. I've got the main body boxed in now and the hood and fenders separated. Created a roll cage and...
One thing is for sure, at least car companies at that time took more pride in what they made. You could tell one make and model from another from...
Wow that's pretty cool dude! It's neat to see all of those cars on the track racing at the same time although they keep cheating and drive over...
If I can get this working in-game and I'm happy with the results, then yes there will be a street version, maybe even with some fuzzy dice hanging...
This was an old personal project that I was working on to render a classic 57 Chevy. Since GregBlast has been working on a node and beam editor,...
I've looked over the waypoints for AI mod a while back and thought that it was a bit too deep code-wise for me at the time when I thought about...
Thanks, I'm glad you're happy with it. I've made a few tweaks here and there to fix and improve things. For one, the jump with the missing bridge...
Re: Real-Time Vehicle Editor - NEWS: 3D Editor for Nodes & Beams Excellent work GregBlast, the edition of a 3D editor was something I was really...
That's really fun to play around with. I could see maps in the future set up for air races with hoops to fly through and such or city buildings to...
Didn't think it was possible, but I stand corrected. Very cool.
It's a known bug with all cars at the moment. Not much one can do but wait for an update and since this is Saturday, it would be a perfect day for...
I was just wondering if anyone here was able to get a pathcamera to work correctly. I've set up my path and markers and have tried everything I...
Re: Real-Time Vehicle Editor Looking very cool so far. I can't wait to use it because there's a vehicle I'm dying to make.
Sounds promising, but I wonder if that could still be done without it effecting the respawn. In other words if you manually repair the vehicle...
I know that the devs are working on triggers at the moment so I was wondering if it would be possible to code some type of triggering system to...
You're more than welcome to create one of your own to your liking. Thanks for your imput.
I thought about adding people to my next city map project just to give it life. It would be a low poly mesh with no collision mesh or interaction...
My whole idea was to have something simple and efficient. Introducing a JBeam bridge perhaps controlled by hydrobeams might work, but then by the...
You mean like adding an object to a node from within the editor like you would adding a gun to a character model? I haven't even thought about...