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Its not a game, it's an engine.
BeamNG is just a physics engine the devs say. But why are they building vehicles, wouldn't they only need 1 to get the point across?
You sounded like a cowboy there HAHAHA I have noticed in the videos its all dirty... yeah baby
Re: End the rage people. I'll ask what I want.
How in the world do you build so fast?!?!?!
This will probably be one of the best urban BeamNG-related maps ever created by the community
Im imaging you walking around Phili and yelling at people to get outta the way, so you can take a picture to make textures HAHAHA
Interactive environment like Spin Tires would make the engine 100 times better
Re: Vehicle suggestion You say all these vehicles are planned, can we get a list?
HAHAHAHA thats pretty ironic :P I like 'em all!
Exactly what In talking about But I'd rather wreck something that I cant do in real life
Wow DNE, you have PLENTY of free time ;D You seriously need to be a part of the BeamNG team for urban map creation
While watching all the BeamNG videos, I noticed that all the vehicles are pretty ordinary. I'd find it more exciting if you were crashing...
This map will be legendary!
I absolutely love the post guard!
I would LOVE a demo, and possibly an open-source game like RoR from it
As we all know from RoR, in-game editing would be ideal. For example, I would like to edit n/b on a flatmap or something of that nature. That way...