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Does anyone know how to preserve wheelspin during teleport? I'm working on a mod where I need to teleport the player somewhat frequently, and I...
Yes, please enlighten us, I'm struggling with the same issue!
As I'm new to this, when not knowing where to look, yeah, it is a bit hard, but thank for the tip! Let me know if there are any good...
Would it be possible to get a full list of all available lua functions? don't even need examples and so on at first, just a full list of what's...
Have this now, and it seems to be working... local function teleportPlayer(data) if data.event == 'enter' then pos =...
I think I need to use "setPositionNoPhysicsReset" instead of "position", as there seems to have been an update, and a reset is now the default....
anyone have the equvialent lua code for this? I think this migth be related to a problem I have with teleporting resetting the car...
Yeah, thanks, I actually found that one too... but it still lacks some information, and it's not complete, but I have enough for now to use for my...
Hi, I'm having trouble making thePlayer keep it's momentum after teleportation... Currently the car resets without damage when teleported and also...
Sure. but that is manual, my end goal is something fully automated, and includes heightmap formats that beamng don't support, like laser point...
Making changes to the file, i've so far found that the height data, for a 1024x1024 map starts at offset 0x5, and ends at 0x200004 (inclusive)....
I'm working on a custom terrain generator, and would like to be able to edit the .ter files directly, but i'm having problems finding any...