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Top Gear Test Track [Alpha Release] Some of you saw it on my BMW screenshots, i started this map long time ago, but after starting the BMW this...
[ATTACH]Enough detailed?
[ATTACH]var targetDate = "2013/08/04 00:00:00 GMT+2"; Now we know exact date of release (or whatever it is))
Heh) i think i can learn that stuff as i learned modeling)
Yeah same shit(:(
You definately sure?
Yeeeeah! it will be soooo epic moment)
You know, i had never worked with n/b ((((
Same shit:)
Yeah thanks! but the hardest part is only coming(
Funny fact, they don't write "we will be live streaming in" so that count maybe not for next live stream....(if you know what i'm saying:o:o:o)
Thanks!) maybe i will make something like a tuning body parts later)
Yes! so i guessed)
I think answer is obvious " stay tuned")
Thanks you guys! i'm really glad to see, that you enjoy my work) thanks)) P.S underbody is ready, not so much detailed, but it exists)
So, i made it) last things to do, is generate normals and wait for BeamNG) [ATTACH][ATTACH][ATTACH][ATTACH]
Holy crap! that's awesome!
Yeah, can you update my guess too)
You know, it looks actually better than my BMW) good job!
Will it be possible, to change rotation pivot for some objects (for steering wheel for example?) P.S sorry for asking so many questions:o