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I’ll try. Otherwise I do waypoints.
I have some AI roads, mainly highway exits where all the paramters seem to be okay, the direction is right but AI-traffic tries to turn around and...
It’s really one of the most adorable mods. Thank you so much for your efforts. I test my wip map preferred with this car. See my video in the...
A small update is out because I start copying assets to my wip map now and the actual process of zipping my project all the time I want to copy an...
And the best thing is that the opendrive software used for the splines seems to be free. You can download it here. But it seems to be very on the...
That’s amazing work and progress. Isn’t learning making a map very satisfying? Same with me. I’m on my map project for almost two years right now...
Thanks!
I just cruise with the wonderful Mod Gavril Dynamo across the german countryside of my WIP-Map. I still need a couple of months to get this map...
Thanks Eno! That’s a great Template for experimenting with road generation. Together with my experiments getting the BeamNG terrain to blender one...
Looks good from the first pictures!
Go to the userfolder. Then temp/levels and delete your folder there. Then start the game and check the logs again. And make sure to tick the error...
Take a look in the log with the console. There should be red lines indicating why it cant load the texture....
In BeamNG you can use assets and materials from other maps without making a copy of it. Using shared resources makes your map smaller in size. For...
For the terrain material vegetation you can use static assets like rocks but they don’t have any collision then. I use it to place small rocks on...
That’s true. The devs have a lot of things to care for, though. Glad you bumped it.
Would be cool to see that feature in the World Editor of BeamNg.drive sometime. It looks really great. https://beamng.tech/blog/beamng-tech-032/
I’m pretty sure that the free sharing of mods and assets is one key success factor of the game. For modders it’s a blessing to look into mods and...
Flip fantasia.
Read the BeamNG log. Normally it gives you a hint why there are no materials.
I never used this tool. I will try it.