Separate names with a comma.
1.1- VMs are not designed to run games, DirectX might work but you won't be able to play a game like BeamNG with it. 1.2- Softonic sucks, use the...
No
bro read before posting
https://www.beamng.com/threads/american-road-refresh.100868/ https://www.beamng.com/resources/volcano-canyon.30876/...
not my problem, continue bumping threads then
Why can't we simply put both mods into the mods folder in the game's root?
Clear cache in deep mode, if it still persists then you'll be forced to delete the mod if you don't want to keep your pessima broken
Can you share the launcher log?
Read the whole thread before bumping it please
If the gpu is 40%, is the cpu around 90 or 100%?
Bro took 4 months to reply, I literally answered you the day after you asked. :confused:
Clearing cache doesn't remove mods, it moves them to the "unknown" folder in your BeamNG Local AppData. Plus, "content" folder is for the official...
That's BeamNG AI limitations. Oh and I guess you don't care you bumped a 1 year old thread for a stupid reply.
You mean the unrealistic white noise that prevents from even earing the car? --- Post updated --- Oh well it's now available on the repo
Just asking, I'm fine too with the old ones. Just the ocean sound which is way too loud even from a distance.
Will you update sounds or keep original ones?
Uh, moose test?
Nice, the old map still works nowadays but it'll be nice to have it with the new game's standards.
Maybe making it bigger but far enough so you still see the eclipse anywhere on the track
The eclipse is unrealistic, but the track itself looks fun