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Sounds like a nice idea and all, but there are several reasons why BeamNG's default maps are as small as they are: Terrain objects are limited to...
That's... not how LOD works
Hello! I've been working recently on a fairly challenging Flowgraph project wherein the player can save their scenario progress and resume it in...
I think you're in the wrong subforum. Mod creation is what you're looking for, one level higher. This one is meant exclusively for programming...
I figure improvements to the modeling, texture fidelity, and jbeam density/stability are a given. Problem areas like the Sunburst interior and...
Disagreement is welcome, though I can't help but protest in kind that the Hopper Crawler (the first superbuild in the game, and a damn fine one at...
Car-wise, I'd honestly put the Hopper at the top. It's not the most exciting car, nor the most bereft of content or quality, but it's the only one...
You're already in the process of getting dragged for what you've said, and I'm sure that the moderators will respond as they see fit. But to give...
I meant that it would be rare in scenarios that use official derby/dirt racing configs, which generally avoid having factory [especially plastic]...
I know I certainly don't play the game like I used to, but I don't feel like that happens all that much these days, at least outside of high-speed...
You've got the likeness down pat, but that polyflow is looking a bit rough. Might want to smooth it out before adding any more detail.
That's great logic when you're dealing with agreement-there's really only one dimension to 'I like or agree with this and want to see/hear more of...
IIRC, it was because disagreement ended up being too easy. Even people using it to legitimately disagree with things would never elaborate on...
That claim is half-right. Vegetation objects, such as trees, bushes, sometimes boulders, etc. can exist wherever the map creator/modder decides to...
The bug in the screenshot looks like an issue with billboards (the 2d sprites that replace 3d models at long distances). I've occasionally seen...
Lemme get this straight: you're name dropping 15-20 year old games as benchmarks, and are convinced that the most demanding, cutting-edge thing a...
IMO, WCA is getting expansions for two reasons: There's more that they want to add to the map, and They can do it easily ECA is great, and you...
Which version? Arma 2 or DayZ?
In answer to your question, I think it sounds awesome... but in a pie-in-the-sky kinda way. A magic "do this for me" button is no more realistic a...
This is already possible, using Flowgraph. Most scenarios follow strict templates (and most of the tutorials out there are for these template...