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I still don't see where the problem is then?
I think Seb still has to sort that sound out.
Well if you set the off load gain to 1, like on load gain then they are both at the same perceived volume. They will sound strange because the...
If you don't have sound cutting out with 256, then 512 won't make any difference. It mainly depends on how many AI vehicles you're running.
Yes, there are some sounds which are only heard in the cabin view, and indeed some which are only heard in 3rd person. Most things however have a...
I don't use this app - can you be more specific please?
We plan to offer modding through an FMOD template. The trouble is, since our project expands and changes to support the development of the game,...
An open release still needs to be worked out. I can’t confirm it will happen 100% Muffling is mainly mid and high EQ. It’s subtle.
To add to the above, the most time consuming part was removing the huge amount of turbo from the source recording….:)
Thanks, yes, so it's a bit of a milestone for us as it's really an internally produced engine, but using an externally produced recording (to save...
It's been on a very long list..... for a very long time.... so probably yes, but low priority. More of our time these days is spent supporting new...
Hmmm, we do have bump stop sounds... I don't think they've been implemented yet from a sound point of view, it was such a long time ago I can't...
They are certainly playing externally - but the ones I heard were too quiet.
Not sure what you mean comparing suspension with muffling. But no, no current plans with additional suspension.
If you can't, then that's a bug
It was released in 0.28 so should be there?
There already is :) F11 > Window > Audio > SFX Previewer [ATTACH]
Yeah, you're right. it was supported, until I broke it wishing to have additional EQ/maingain control on the exhaust jbeam - which didn't exist...
The app is out of date unfortunately. We now split values between the engine and exhaust jbeams, and the app is not aware of this so only shows...
When the listener is looking directly at the output of the exhaust (where the exhaust is pointing), this is where the sound is fullest. As the...