Separate names with a comma.
Does CTRL+A work?
Follow the install guide that's also on the front page. Nothing else is required.
damageTracker is a global provided for the vehicle environment only and does not need to be required. You're using a game engine Lua script which...
In this case DLAA is not Nvidia's deep learning AA, it's directionally localised AA. If the view changes when you activate the mask view, it works.
The repository upload is the replacement for the forum post. GitHub will continue to receive releases as well - for archiving purposes.
I experienced likely the same or a similar issue: Let me know if this fix works.
DaddelZeit updated Zeit Radio (The Zeidio) with a new update entry: 0.35 Update (2) Read the rest of this update entry...
Never I'm pretty sure that is there since release haha Neutral is only applied when you release the clutch. This is done to avoid visually...
Featuring... A profile manager for quick access, plug & play usage... [ATTACH] Direct access to vanilla settings and more via comprehensive and...
It does, actually. I couldn't find anything that required an immediate fix. First time that's ever happened.
- Fixed occasional crashes on specific systems
Something in the logic to handle SFX seems to have broken with 0.35: Whenever an SFX source is created and played, it can only be stopped ONCE -...
Strange, I'm not experiencing any crashes. Can you send me your log (0.35/beamng.log)?
DaddelZeit updated Zeit Radio (The Zeidio) with a new update entry: 0.35 Update Read the rest of this update entry...
- Fixed songs never properly unloading - Fixed songs not stopping when using next or previous button - Changed window style to use default BeamNG...
No, the starter is active up until the maximum starter AV is reached. This is the same in the vanilla game, except that that has a safe guard that...
I was responsible for the shift logic code. The configuring and tuning was still done by Finn. If you're unhappy with that please report in the...
Either use Shift+Left Click or CTRL+Left Click. You should also be able to use a selection rectangle by dragging.
This works. vehData = core_vehicle_manager.getVehicleData(be:getPlayerVehicle(0):getID()) mySuspensionName = vehData.chosenParts.nine_suspension_F
Use the remove button in the mod manager.