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UPDATE: Was able to reach garage and change cars as normal. Completed four more missions, but all had to be ended manually. Sometimes, after I...
It works, though interestingly, no traffic spawned on the way there I'll finish the mission, then we'll see what happens after UPDATE: finished...
Progress has been made. If I load up WCUSA in free roam first, then load my career save, it will load without a car, but the camera will remain...
Yes, I got them to work with the camera still messed up. Activating the garage, using the camera settings, etc. won't move it either I'm going...
I've figured out it's something to do with the camera. I've come so close to fixing it with the world editor and yet the camera just won't attach...
That's the funny thing It was loading just fine earlier today If I create another save, that one will load just fine, as long as I don't load my...
That's not it. I actually think I found it, however the issue is above my level. Opening the console gives a couple of repetitions of this:...
I managed to wreck a career profile just by loading WCUSA in freeroam and then loading that profile again. It at least doesn't spawn the camera...
Not really, I haven't driven enough of them back to back to back to back. I do like the VM301 Pessima GTz though. The ETK I-series in 3000i/x...
The Lancehead is one of the top 5 driver's cars in the game. Just an absolute joy, flows from corner to corner smoother than flat Sprite, gets as...
Because they have skill issues
It's even more over than was previously thought possible
So, I'm still wondering if there are any reasonably-priced used performance cars left out there. Since the bodystyle semantics from a few days...
Two problems I noticed with the pace car variant. 1. the lightbar turns the interior orange in broad daylight (police lightbar doesn't do this)...
Italian engineering
If it was like Twitter, I'd actually prefer it because I could be a lot more forthright with my opinions instead of having to worry about people...
The problem is, if you take that to its logical conclusion, you end up with Forza Syndrome, where cars are sorted into arbitrary, up-for-debate...
The problem is, I'm trying to come up with a model that can group physically and philosophically similar cars, for racing purposes, without having...
I'm guessing a lot of people don't actually run megamaps that often, or got so used to the shaking that they haven't noticed yet. Like I said, I...
How does that work itself out? Do the positions of objects and decalroads change with every load? Do they jitter around? Does the map itself...