Separate names with a comma.
Yup, this is fixed internally, but the changes and follow-up issues were to widespread to make it into 0.29. Will be fixed in 0.30 :)
The Save/Load feature was deprecated a long time ago and is suffering from various smaller bugs that we don't currently plan to work on due to the...
It certainly will in some situations, esp transmissions not made for fast shifting (think semis etc). The plan is to go away from the currently...
You're complaining about faboyism, yet all you do is post slightly obfuscated statements of "the devs suck and are lazy because they don't do what...
The floating point accuracy issue never affected the physics (for reasonable distances) since those always used 64bit. It was only the visuals...
Since nobody else did, here's the post I was referring to. It explains our pov in detail and stands exactly the same these days. (especially the...
You seem quite negative by your recent posts, is there any specific reason? Anyway, we never made it a secret that we absolutely want to have...
The data is already heavily smoothed (which is a low-pass filter), but at some point the only fix is to make the jbeam stable.
What you report sounds like a tiny amount of jbeam instability.
Hey, the behavior you noticed is an inherent issue with our physics update rate, it's very fast, but not quite fast enough in some cases. What...
This actually means to search in sub-forums as well, the parent/children terminology is widely used across all sorts of information technology...
are you referring to this? [IMG]
Yes, that's expected. The sportier modes do less hand-holding, so if you just floor it, they will be slightly slower.
https://excalidraw.com/ :)
Yea I know... Truth is, ideas and plans are rarely as nice to look at as this... I should also write more blog posts, but my oh my does that take...
Ah, damn, I guess you'd have to manually assemble it then, that's a lot less fun haha
I think you can cross-quote, no?
Ever wondered what it looks like when we design new things? Here you go. This is a veeeery early concept document about some planned changes to...
Yup, we tried to keep the number down, otherwise it just becomes impossible to use with the current state of the selector...
I'm really not sure how we could have made it more obvious than this :( https://www.beamng.com/game/news/blog/beamng-drive-v0-28/#:~:text=out...