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NOTE: REQUIRES DECENT PC, 32GB RAM AND VULKAN. This is a REQUIREMENT to load it not a suggestion, more info below This is a port of Yakuza Like A...
Finally got round to reworking and continuing with a big pack of wheel stuff I started forever ago, because you can never have enough trims for...
Little bit late for judging and stuff but I've fixed an issue with a flexbody in the engine bay causing big stretching when you ripped the...
Finished and released :) https://www.beamng.com/resources/burnside-special-gambler-500-the-resto-shod.27231/ [IMG]
Ever wondered what would happen if you gave up on that eternally broken project car and just dumped it onto an offroad track instead? This is my...
I forgot to check console before releasing and had a couple missing node errors, that's been fixed now
Still WIP but now presentable enough to show I think :) [IMG] [IMG]
Neither me or CK have an arc gpu to be able to test this so no clue what could be causing that, sorry. CK has an arc igpu but not sure how...
The map is very big, takes a very long time to load and uses up lots of resources, you either didn't give it remotely enough time to load up or...
There's nothing technically stopping it from happening, it's more of the fact that the maps were originally separate ports and linking them in the...
I believe it's a cycle starting and ending at midday, however the values represent this as a 0 to 1 instead of out of 24 so there's no direct...