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Seems like the Renderer Components menu is missing in World Editor (since 2 main updates back i think) and therefore some of the things that can...
Just adapted the 0.30 photomode.js, i saw that theyve limited the max values more than before, not my personal preference because i like a...
About that fire, does it reflect in/light the chimneys and the other equipment next to it? Edit: indeed looks like things are lit by it, the...
Ah yes, Teslerr tomorrow
What do we think about the lighting at the bottom of the lamp? Leaking light, omni light, new light? On a sidenote, i do also agree the fog/sky...
So, from the Development Media post stenyak did, do we assume tire thermals? : [IMG]
For the original Torque3D game engine someone released a weapon, for free, that used the terrain tool, mapped to a player, that deforms the...
Im going to speculate graphics updates even further after not finding Renderer Components menu in World Editor anymore. Combined with the...
Agree x10. I think an 'easy' way to get it 'better' looking would be to use normals textures moving as in the cloudlayer. Same goes for exhaust...
I speculate that with tire thermals we will get a new tire smoke calculation based on the Difference between vehicle speed and tire speed * tire temp
Say whaaat! It most certainatly wont be changed to Unreal Engine if were taking in account all the times theyve said it wont BUT atleast im really...
Definitely some kind of tracing thatll make AO redundant (as it will get no bounce in those areas) but the current AO is a good one IMO. Im...
I want mid grey working again and more graphical improvements, atleast it would be nice to save changes in Renderer Components without mods. I do...
You clearly dont clear the clear. They usually take a couple of cars, pour all parts in a big tumbler and pull out random parts until they have...
I hope so but to me they look the same. What were you thinking of looks different?
Im speculating that Renderer Components - Middle Grey isnt fixed in the next 2 main updates and that we will get no graphics updates in any way.
That is some great contribution @Kevin_Hahn ! I dont have time to change all the settings for all the maps so im glad you did :D
Autoexposure / Middle grey still not working (stopped working in 0.27) in Renderererererer Components in the World Editor. I still miss it dearly...
@redpocl I think this question is the same ive been thinking about from time to time in BeamNG. I just feel like something isnt there. What ive...
Thanks and I think you might use an old version of AL :) Thank you, im glad you like it as much as i do! It takes a few minutes to set up for...