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0.4.6.0 is the last version that supported windows XP so It'll run exactly the same as it does on windows 7 or 10 etc.
This should go in the automation section. https://www.beamng.com/forums/automation.584/
Thanks and yeah thats all added now, most of the work was really bringing it up to date after not touching it for so long.
Yeah its been sitting for years but decided I should just get it finished and out of the way. OT: Thermals, engine tuning and pinstripes...
Yeah and I'm the pope :rolleyes: OT: Lights. [IMG]
What? That mod was never even on an SBR4 jbeam, I can tell because the wheels were always ETK (and horribly off center)... Even the original...
No, its taken from various games, there are loads of changes of course but its still far from an original model.
You can't rebadge ripped models.
I mean, if you have the game on steam there is an older DX9 version of the full game in properties. Even that should be better than the demo at...
That it would. WIP (more police parts etc soon) [IMG] [IMG]
There are two "Siren 19" [IMG] I think one of them is actually supposed to be siren 24.
Idle.gif [IMG]
It was probably made by EA or some such tbh. OT: [IMG]
It seems the exported cars are painfully hard to run. For starters (and probably the biggest issue) is the automation exporter needlessly...
i made a small car. [IMG] [IMG]
Well, theres basically no difference which side you drive on when theres no traffic.
All signs point to yes [IMG]
Both. [IMG]
According to automation devs [IMG]
Probably not, lots of people complain about its performance already and with the whole city having no LODs to speak of it would be quite a bit...