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Don't put mods in content/vehicles, it literally tells you not to: [IMG] Click here to learn how to install mods in BeamNG.Drive properly!
The default settings are most realistic. If you turn it up, then it becomes arcade.
Fixed now
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Oh, I see! Then yes he did do a few
[ATTACH]
The schemes slot is under the main body. This is to allow the schemes to be different per body type.
He did not make the schemes in the main mod, actually! He is making is own addon pack that will release later. The actual paint scheme developers...
Version 1.3 is out! Check out the main post for the list of changes and features, as well as the new file.
Hello everyone! This mod has been long in the making and has taken dozens if not hundreds of hours of my time. I thank everyone for your patience...
Guys, there is no set time. But it will be before the race starts. Please stop speculating and treating rumors as the truth.
I have updated the post on the front page, with the release date (for anyone late to finding out), an updated Q&A, removal of mentions of the leak...
Getting some final work done on it to ensure it is ready! This has been a year in the making, and I am so excited to be able to finally release it...
Yeah, the leaks of all 4 mods are still up and with the same false credits as before. They were posted anonymously so there's not much to be done...
I wonder if that may be intentional? (hehe)
Yes, it will!
I can't say anything about the first part, as I am not one that makes tracks. And yes, there are plans for many more future mods! Nothing I can...
[MEDIA]
If someone wishes to add this to the mod, they can. We will not make it ourselves, however.
I have seen these, yes, but can you please edit your post to remove the links entirely?