Separate names with a comma.
just a thing i quickly whipped up in my freetime
offtopic but on the rhd cars in game, does the camera go outside the car or stay inside the car when you look to your right
i was trying to upload the mod but it wasnt working --- Post updated --- sneaky peaky
sneaky peaky --- Post updated --- i tried uploading a file but it isnt working
k thx i need to look at the ingame cars again but update should be out in possibly a few days. maybe tonight if i use my brain to its full potential
dont worry! i managed to do it mostly. the needles still appear when i remove the dashboard (still need to make it so theres no none option for...
but theres a catch, i didnt set up the different dashboard options so we somehow need to remove the dashboard from the flexbodies and set up slot...
i did it
hey, i couldnt get this shifter to work so you guys can have it
thx. the og mod creator was smart with modding and made it less of a meshslap --- Post updated --- also was looking in the bastion jbeam for the...
does my mod look like a meshslap? the jbeam seems to fit nice for the car from what my eyes tell me
maybe project from view? it sucks i know but it will fix the horrible uvs
sounds good enough to me! should prob steal v12 from one of my automation cars and tweak it slightly from 989hp to 4200 hp and that v12 does have...
for the texture looking a bit weird like the texture is rotated on one face while it isnt on the other is a problem with blender or the unwrap...
anyone like this model i cooked up in 10 minutes?
ok i have major work on the rx7 to do but i will check as soon as possible. also what uvs need adjusting?
you wont remember me but im the guy who made the rx7 remaster which you gave me tutorials for ambient occlusion maps. for the uvs, im not that...
as its becoming christmas in a few days, mod work will not be done until the 31st