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that probably happens because there is no forest brush group. there is currently no way to add it from the forest editor. you can either: 1. base...
Your changes should still be in the 0.23 userfolder. find out where your current userfolder 0.24 is and then go up one level to find the 0.23...
thanks for the report, we will check it out
That is a known issue. A temporary fix for now is to double click the thumbnail instead of clicking on the "Spawn" button.
Are you using TrackIR? That is currently breaking the map view. We are looking into it.
Can you reproduce this without mods and make a support id please? https://supportid.beamng.com/
Try activating the "Terrain Snap" option before using the forest brush, and activate the "Keep relative rotation" checkbox. (You can see the...
Try resetting the layout to default by clicking on "View" -> "Layouts" -> "Default"
Check if "Terrain snapping" is active. this snaps the object you are editing to the ground
The physics only get reloaded after closing the editor. Have you done that? Also try to save the changes and then reload the level.
Please recreate the issue and then create a support id https://supportid.beamng.com/ and post it here.
It has been moved. Open the world editor (F11), then go to "Window" -> "Vehicle Editor" and then look under "Apps"
It is a prop, so it cant be resized.
spot lights and point lights have no scale. spot lights have a range and point lights have a radius which can both be set in the inspector.
Please recreate the issue and then make a support id https://supportid.beamng.com/
Yes, having a dialog in the forest editor asking if you want to create a forest object makes sense, we will work on that. In the meantime, you...
They are here in the inspector [IMG] To your other question: You can either select the ParticleEmitter objects in the level and change their...
They are both in the new editor
Which options do you mean?
Try starting the game in Safe Mode. if that fixes it, then the cause is probably a mod. if that doesnt fix it, create and post a Support id here...