Separate names with a comma.
My recommendation is to make the smallest map possible to start with. Before trying to make a very large map. And 3d mesh is the only way to go...
Your UVs are wrong. it looks like you got the wrong animation selected. It is scrolling like you used sequence animation without the right timing....
Done that.. What particle.
Almost as bad as windows can not find windows error
The PBR terrain paints frazzle the edges of the terrain paint that somewhat is diffused. Its not great. I feel they should have better blending...
Its helped before. Even rewrote the forcefield LUA to make a tornado... It likely knows more than them on some things. My friend is a dev, and...
simplified previous comment
thats about all there is to say in the title.
I been working on some for a while now. Messing around - Outrun Level - More OutRun Arcade testing - YouTube
I made a video giving a few examples of blending with decals [MEDIA]
I submitted a ticket yesterday. Will update if I get any news
Press the ~ key and see what error is spamming, write a support ticker screenshot the error and send to chatGTP for help.
Is your brightness all the way down?
It is not beamNG it is Mixamo https://1drv.ms/u/c/cd64dc0c4f480222/EcLEZwpN5DlOu70pUXsZZMABQQ-Eax8U-Hr_HvGFMmfYfw?e=wbxCnp...
I never have my FPS on to see, but did yesterday and found that despite my screen being 144 fps, it was getting 60-64 fps consistently when not...
Stop using Mixamo, problem solved.
You need to learn the fine art of Decal Blending my friend :D
You can write him directly too. Or email him directly from his Youtube channel. Great guy, really cool dude.
Here are two examples that work. Before Mixamo screwed it up Just copy the folders from the zip and place in your level. then import in from asset...
I made a ticket. Support Request sent - ticket 100076 created Will update if I hear anything (useful)