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Ah right, I did notice actual breakage when naively decreasing node weights already - the car's suspension simply broke when taking a kilogram of...
Thank you both, I'll play around with that concept then; sounds quite close to what I have in mind. That is, umm, of course rather interesting to...
Ah thanks, that confirms pretty much what I guessed from browsing through a few vehicle files and not seeing anything in that regard. Perhaps I'll...
Hello, newbie here... I would like to play around with the vehicle properties for myself, with the aim of learning the effects of the...
Hello everyone, my first post here as I've literally started playing BeamNG yesterday. I'd be quite interested in using BeamNG for a couple of...