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To make this car more driveable, I combined those 13 separate pieces into single solid jbeam as shown on illustration. So there are two model...
Download Latest pre-release v.0.9.3 there: https://github.com/sergey-lysenko/beamng_picasso/releases/tag/0.9.3 - fixed several annoying issues -...
Is this only in my case, or currently there are no window decoration in non-fullscreen mode? That's really a dreawback because now it is not...
You're all lucky, I'm just getting the following error message (while ofcourse, Internet is available): ---------------------------...
I'd say - do not create one single part, it's better to create rough shape of whole body first and then gradually increase number of polys and go...
That's my favorite feature for now.
Why oh why do you try to see a problem where there are none? HTML is just a markup language, and it's goal is to describe a textual/graphical...
Ok, cool! Thanks for the update.
Appreciate that :) Yeah, I got that my "jbeam layout" is not very "compatible" with an engine. But from other perspective even now it works better...
I would rather not touch that freaky mess of almost 10.000 beams ;) At least not before getting updated physics code. Btw I forget to put...
That's how I see the development plan for now: - finish modeling (fuel tank, exhaust, engine compartment, pedals, gearshift) - UV mapping - Props...
For now the best option is to submit that error report back to DEVs. And/or try latest pre-release...
How about Station Vagon?
Thanks! There is still much work to do until this project could be released, so it is very valuable for me. Getting some feedback early helps to...
Yeah, that's known issue. Should happen less freaquenlty in more recent versions. Basically for now the model is still in pre-alpha stage, as soon...
I can't reproduce this. But I think that it is somehow related to the CPU performance anyway. Please try fresh update...
Ok, I see. That's because almost all jbeams in this model are on the edge of overstress - tiny bit more spring and it will explode. I guess this...
That's an interesting issue! So you say - it happens right after the spawn?
Spoiler alert :)
version 0.8.5: https://github.com/sergey-lysenko/beamng_picasso/archive/0.8.5.zip There are brakes (finally!) and variable weight in the trunk,...