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I didn't see CrashHard's payware. I only remember his 8x8 truck was very taxing on the frame rate, but that's another topic. Regarding this...
I also think this is wrong. Modder is using someone else's forum (this forum) to promote his stuff. Nothing wrong with payware, but this is a...
That's weird. Someone else just posted that link above without trouble.
I see. In that case, OP should include a link to that mod in the first post. I still say it looks nearly identical to the Marshall.
Why does it say "Beta Released" if nothing is released? OP should update the tag so as not to be misleading. It seems to be just a concept at...
Yeah we're not talking about added customization here, but remaster. I'd say something like the t-series expansion mod but of dev quality plus...
There's nothing particularly wrong with it, but some of the stuff like the sounds, headlights and the way the trucks drove (shaking and kind of...
I figured it's on all the dual wheels. I also figured there's some limitation in the current wheel physics implementation, but hopefully this...
My favorite T-series mod is this one: https://beamng.com/resources/1987-gavril-t-series-facelift.8113/ It's simple and works very well. I'm not a...
It's an issue that I first noticed several versions ago when the tires got a visual update but it's probably always been there. After you stop...
I tried walking in the current bus (not pointless in SP mode - it's all entertainment) but the BeamNG player is too fat!
If I may add to your suggestion, I would also like to see the addition of the Jake brake. It's very common on commercial trucks like the...
Quick internet search told me the jake brake was invented in 1957. So I think the T-series should have it. I'm surprised this isn't implemented...
I figured they were digital needles, but I doubt they'd be like this IRL. Yes, frame rate should be higher.
Great to see the gauges finally working! But it would be better if they moved smoother. Is that possible?
You may have mistaken it for low tire pressure, but the tires do sink noticeably below ground. This is even after the update from a few minutes...
In the last couple of updates or so, the tires have been sinking below ground. Anyone else seeing this?
Read and understand before you reply. I was comparing the tire width to the mark left on the ground. It doesn't match skinny tires like the one...
I guess this issue has been in the game for a long time, but hopefully it's on the TODO list. It would be nice if the track and tire widths matched.
I watched the AI drive this Bee rather well. It slows down on turns and turns the wheel very gently and minimally. That works for me too and I...