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This was already discussed a lot. https://beamng.com/threads/working-mirrors.62681/
It's even more noticeable now on the new Johnson Valley.
Yeah, it should be done case by case, depending on age.
Instead of damage, another way to handle that would be to disable switching ranges while the vehicle is in motion. At least modern vehicles with...
I just tested freeroam vs. scenario in a rock area and frame rate was about the same, just slight lag. The incident I had in mind was a racing...
Anyone else seeing this? Free roam runs smooth, but scenarios show a significant performance hit, especially those in the heavy rock areas like...
Not sure why some entirely reasonable suggestions for improvement on this forum devolve into some members arguing so hard against any improvement....
While the sand depth could still use some tweaking, the bigger problem I see is that sand doesn't provide enough drag for its depth. I have some...
In the sand pit trails of Johnson Valley the AI slows down a lot every time it hits deeper sand, much more than it needs to, even if it's driving...
Don't transfer case and range selection have separate levers or buttons in vehicles that have them? I know what you're saying about having to...
Right, it does nothing for vegetation. From what I saw it works on terrain.
FXAA blurs a bit and it's the most primitive AA method. SMAA is better and doesn't blur but the reduction in jagged lines is still small. TAA or...
It would be hard to remember what backward and forward means in this case. The old system was better and probably better matched real-life...
Thanks for the update for 0.27. It works well except that issue with the LOD always defaulting to about 500 persists. So every time I launch the...
There was a change done to this that affects even older vehicles like the Hopper. Now the transfercase and range toggle keys do the same thing,...
Thank you, that's a lot better! I'm glad my feedback contributed to a good discussion within your team and a good change for the game. If you...
You should petition your boss to make this functionality part of the game. I think there's huge support for this from the player base.
Thanks. At least it's on your radar / TODO list. That's good enough for me for now. :) --- Post updated --- Having said that, would it be...
Yes, every time I take a small break from this game and come back, I'm painfully reminded how inadequate both the AA and AO are. The game would...
Now with the added Johnson Valley, it highlights the limitations of the soft terrain physics in BeamNG, especially how shallow these terrain types...