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[ATTACH] [ATTACH] [ATTACH] I'm learning to drift... ;) #update2408
Yes.
Teaser-Tuesday Wednesday ;) [ATTACH] [ATTACH][ATTACH]
In theory, I'm always working on improving the map's performance. Almost every mesh has different LOD levels and a collision mesh. Many objects...
I started with the grid map, yes! But I removed the grid and replaced it with my terrain. Small performance improvement (at least with night...
I think this was before PBR textures were added. The RGB rings, for example, are displayed normally because they were inserted in the old texture...
What happened?
I think there is no need because there is a large parking lot opposite. :)
[ATTACH] Are you kidding me? Are you seriously trying to get support for a stolen mod? Shame on you and get out of my thread!
Remove the pirated mod from your mods folder and clear your Cache.
Working after work for today: ;) The visitor center urgently needs parking spaces! And above all, its own spawn point! [ATTACH] 4K screenshot...
This is one of several hints how to solve the puzzle.
Yes... the puzzle about the particle accelerator won't be the only one on this map.
OUT NOW Update July 2024 (v2407): Bugfixes: an invisible wall near the television tower was removed. the volume of the sound effects on the...
The TV tower is not finished yet. It will receive another update. --- Post updated --- A little sneak peek of version 2407... [ATTACH] [ATTACH]...
Yes. I am using LOD and collision meshes for the static objects. Even "nulldetail" for small props like the toilets, trashcans or benches. Trees...
And your resolution / video settings in game? 50-55 fps is pretty good. For comparison: How many FPS do you have @ Johnson Valley?
What are your specs and your settings?
Of course. I will take it into account in the next update. :)
Welcome our new friend: The Helipad... :) [ATTACH] 8K screenshot quality. Work in Progress! It will feel at home in many places. The helicopters...