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[ATTACH] finally an upcoming update for once its small but adds some nice hubbies for the car
tweaked imperial speedo to be more accurate
been a bit since i touched this forum infact the mod itself, i'm still here but idk what i can do with it right now except have my fingers crossed...
i did that with the satsuma but i could change it but i already liked doing it how the BX and signia was done
well i like to make fictional US models so don't be too afraid to make them even if the real basis wasn't sold in the US, i'm an expert in USDM...
awsome! can you put cargo boxes in the back? and also ontop? would be perfect for career mode use
i have a quick question will you make or have you already made the rear signals rear marker lights instead like real USDM export cars of that...
hmm US export you say? i like the sound of that!
Adds USDM variants of the hecate's and Diana GTZ's and GTZ-R's required mods: https://www.beamng.com/resources/ibishu-diana-gtz-r.30648/...
fixed the mod overwriting the whole Jbeam of the BX for the glowmaps since i learned how to add glow maps to seperate part :)
[ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] no idea why you'd exactly need that if it only changes how the rear reflectors work
fixed the miramar jbeam overwriting the original one had to do that because stuff wouldn't work when renamed but i got it to work
fixed an issue where the new canyon king config skin was overwritten :/
and thats why i made it since the devs didn't for some reason
because all it does is just change the rear USDM reflector behavior to act like regular lights instead of signals --- Post updated --- ( somthing...
its a standalone addon made for the base game vehicles
simple addon that changes the behavior of the rear marker lights on all of the cars that have them in the game cars that have this new behavior:...