Separate names with a comma.
You can edit the color in the World Editor. Open the World Editor with F11 and then click on the waterblock. then you can change the water color...
Can you also please recreate the crash and then use this site to create a support id? https://supportid.beamng.com/ and dont forget to post the id...
Thanks, this helps
can you post the support id please?
Can you please reproduce the issue of the buttons not doing anything and also the game crash and create a support id with this...
Can you please recreate the crash with walking mode and use this site https://supportid.beamng.com/ to create a support id and then post it here?
Thank you for the report. We will look into these issues. The terrain material editor still needs some work, so if you run into issues, you may...
Reproduce the issue and then follow these steps https://supportid.beamng.com/ and then post the support id here
It hasn't been moved yet, but it is planned to get moved over as well.
They are either the symbols in the toolbar or they are under the "Window" tab
Yes, this issue is known. Unfortunately we havent found a reliable way to reproduce this issue yet. Until then, you can enable the vehicle...
I will make the reloading of the decal roads part of "Rebuild Collision" in the menu bar. This can be triggered by selecting the item in the menu,...
Yes, we made a change (i think it was in 0.21 already) to not make as many unnecessary decal road updates when changing the terrain, so that...
please recreate the issue and create a support id with this https://supportid.beamng.com/
Thanks, we will check it out.
There is a setting called "Drag Width", which let's you change the width of a node after placing it by dragging the cursor away after clicking....
Does this happen with every vehicle or only certain ones? The Prerunner is a little slower while recovering. The new system shouldnt be noticeably...
Can you please reproduce the crash and then post the support id here? Just follow these instructions: https://supportid.beamng.com/
Thanks for the feedback. Making this editor is an iterative process, so constructive criticism is always welcome. We are also working on fixing...
The documentation might be outdated, because features and UI are still changing, but we are working on getting it up to date.