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Cool! I hope someone would make these in return: https://www.imcdb.org/vehicle_118874-Chevrolet-Step-Van-7-P-10-1969.html...
I know it's been over a year since the last update, but I think you should add skins to the Gavril Durham.
May I ask why is this on hold? (Sorry for bumping)
I really liked the new Force Field tool, but I have one complaint: It only can be used on player-controlled vehicle in game. Is it possible to put...
Don't worry. I remapped the textures of the JSON files and now it works.
[ATTACH] What's causing this?
Yep. Got that problem too.
This kinda gives me vibes of this unusual Volkswagen from China.[IMG]
But I had no problem with too many mods in 0.25
Devs, please improve the loading time like how it was in 0.25, and it's also complicated to keep enabling custom configurations every time I start...
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How did you get it to work?
OMG Yes! My country is in BeamNG!!!!!!!!
The headlights look like a 2008 Volkswagen Passat CC.
Is there a way to set that everytime I start the game, custom configurations are enabled by default?
I have a bug report: The brake light loses its texture with this mod.
https://www.beamng.com/resources/united-states-postal-service-skin-pack.23700/
[ATTACH] What causes this? Edit: Nevermind, it was a skin pack that caused it
The vehicle selector takes way too long to load compared to 0.25 [ATTACH] Also, West Coast USA looks like a muddy mess
I heard from some sources that .cs would be depreciated in this version. Is that true?