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Make sure you are reloding collision after loading the prefab in ge lua with be:reloadStaticCollision(false)
Issue Outlines appear in the Decal Editor and on the Exported Livery. Happens on each and every decal just as each and every vehicle (didnt test...
Alternate perspective. Instead of making promises through a roadmap with things that may or not be feasable, rather reduce the potential fallout...
The mentioned privilege escalation exploit has already been fixed since version 0.32.3 on the 09.07.2024 aka a month after its report which...
What kind of data do you need to pull from the internet during runtime? And for what reason? Point is, you cant do that, so maybe there is a...
Yeah can confirm. 0.32.2 [ATTACH] 0.32.3 [ATTACH] Thank you for the Fix. although ffi.cast seems to be broken overall now (:
I would rather like to see a collaboration for the sake of the community health. The BeamMP mod is freaking huge, there are many mods and...
Integrating BeamNG into Twitch so that players can interact with your game [MEDIA] Already available, but not finished. Im just a contributor to...
I do have a question, can we expect a hotfix rather soonish for the recent privilege escalation exploit that uses the ffi library?
The game could load vehicles asynchronous then this issue would also be solved. And since tdev mentioned that only the hard things are to be done,...
The hard things hmmm - Async loading of vehicles? - The complete VueJS implementation and with that the deprecation of AngularJS? - All the Tire...
To add some stuff i didnt see - Development on the ABS System There is a bug like this. At about the same time ABS systems where being worked on....
BeamNG.tech is a game version you can either get access to if you are a business or a private person with a academic background for research...
Not such a license. The features are checking for if you have a BeamNG.tech license. No other game feature in the .drive version does that
Until today where they, what i believe was accidental, released everything from the 0.32.tech update into the .drive version...
Are the BeamNG.tech features supposed to be in the consumer version now? The latest minor (0.32.2) seems to bring in totally new editor features...
Without repeating what others have already said, imma add: DanielW, the entire CaRP team, RandomMinds, Preston, Anonymous, tventy, Nenox, Unshown....
Since im seeing plenty of people here with the issue of not being able to safe their config through the "old" configuration menu. Pls either...
Yeah maybe your onto something there, but i never looked at the smoke with the new mirrors
Ok 1. Why is it named Virtual Machines (rhetorical)? If i would have went looking for exactly what is documented there, i would have never...