Separate names with a comma.
Me being messy and not cleaning the dae out. I honestly don't even remember why it was there.
I will look into it while I work on the visual overhaul
Where are people getting that chevy from? Meanwhile... [ATTACH] The all-new D15 Diesel, coming soon.
Does this work in 0.10?
ah, no just compatibility for now
Working on an update for 0.10, y'all. Stay tuned.
Before that, explain exactly what youve done so far.
Reflections come after mesh; Mesh is still WIP.
What problems are you having? I've made some custom stuff, perhaps I can be of assistance
That is most likely the issue. When you "port" the engine, does it show up in the trunk? Did you replace the flexbodies properly?
I am aware, its just a lot of UV modifications, which sucks to do, so I'am doing the easier stuff first. And there isn't a slant; it's just the...
[ATTACH] Finished with the new dually fenders.
Continuing to work on my truck. [ATTACH] [ATTACH] [ATTACH] The body lines now match up better, the back looks a lot less like the 80s D15, I...
The same folder you save the custom configs in /vehicles/...
It currently uses a turbo (it is a diesel), but I'll try for a supercharger if I can find specs for one.
Working on the engine now. So far it's going to be a 7.1L Diesel V8, slightly less powerful than the mighty 7.3L Powerstroke [ATTACH] How does...
Okay, good. I thought I was missing out on new stuff. I like the idea. Hopefully I can model it out (since that is the hardest part of engine making)
Loving this update. Probably the best QoL update I've experienced. The new dynamic FoV really helps with the speed, and the new engine sounds are...
My curiosity is piqued. Is there any info on it, or is it made up?
I think already done https://www.beamng.com/resources/stubby-t-series.1657/ But I do plan on making it as realistic as possible (thats my shtick)