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In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

Experimental Vehicle Global Strength, Weight, Size and Other Values Edit (WORKS FOR MODS!) 7.9.1

Universal mod for editing physics properties and swapping parts for official cars and most mods!

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  1. Content update for BeamNG 0.32

    Agent_Y
    This is a pretty small update. It mostly just adds all of the new content from T-Series and BX to the appropriate swaps for the engine, sounds, intake, turbos, etc. Also all the new unused engine and exhaust sound samples are included.

    The true electric motor swap has received 2 new options: the concrete mixer motor and trailer landing gear motor. Both are very underpowered for a car. As for other improvements, there is ECU delete in ECU swap options now, idk how I haven't thought of adding that earlier.

    Also, an experiment: universal wheel hub swaps that include all wheels from all slots. It's made possible with the new content from 0.32 update. It's very janky and broken, but it can be useful.

    As for configs, T-Series configs have been updated, and the old Super Heavy Mixer is back now. It weighs 1000 tons but still drives somehow. For the BX, I removed some old useless configs, reworked the beater ones, added one based on the pre-remaster version of the car, and a new Initial BX config which revs to 20K RPM and is fun for sliding around with extreme wheelspin.

    That is it for the update, as always, have fun and suggest stuff for the future!
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