Alpha Traffic Builder Tool 1.02

Traffic Builder: pick exactly which cars show up as AI traffic (vanilla + mods)

  1. bandito14

    Hello,
    As I got tired of the default traffic being the same handful of cars, so I made a small in-game tool to choose the traffic myself. I'm sharing it in case it's useful to anyone else.

    Press Shift+B (you can change it in the controls) in game and a window opens with every drivable car you have installed, vanilla and modded. You filter the list (search, source, type, brand, year, fuel, and a "more filters" section for body style, drivetrain, transmission and so on). You tick the cars you want, and the game's traffic uses only those. The filters narrow each other, so a dropdown only shows what actually exists for what you've already picked.

    What it does

    • Lists vanilla and modded cars together, and you can filter to only vanilla, only mods, or only the game's own simplified traffic vehicles
    • Lets you pick whole models or single configs, and give each a weight so some cars show up more often (x1 to x5)
    • Lets you pick the colour of each vehicle: a colour wheel per vehicle, with Metallic, Chrome, Gloss or Matte finish. With x3 you get to choose three colours for that car (or spawn 3 cars with different colors - however you understand it :D). Leave a vehicle on Default to keep the car's own paint (or open the color wheel and click on Default).
    • Default paint for vehicles you do not colour: the car's own paint, the game's random colours
    • Cycles through all your selected cars. If you pick 20 cars but the game only spawns 10 traffic cars, the others rotate in over time, and they come back in another colour from their list. (at the bottom right you can see the game's default and you can adjust that if you want to)
    • Saves selections as presets (colours included), and you can set one to load automatically on a map
    • Puts a German plate on every car with text you choose (default text is "BANDITO" - that's my nameplate but you can use yours!). Leave it empty for the normal BeamNG plate names. You can pick other plate designs from the game's list.
    • Can mix a percentage of the game's own traffic back in
    Good to know

    • Traffic needs roads, so it won't spawn on maps without them.
    • It works by overriding the game's traffic setup while it's enabled. Unload the mod and the game goes back to normal.
    • If you also have an older Traffic Builder zip installed (for example from the in-game repo), remove it first. Two copies make the game log "Duplicated mod".
    • I've mostly tested it myself, so there can be bugs. If something breaks, tell me what you were doing and I'll look into it. Attach your beamng.log if you can.

    Images

    1. upload_2026-10-30_17-3-3.png

Recent Updates

  1. Traffic Builder Tool
  2. Fixes and improvements

Recent Reviews

  1. 16PiXel-Dude
    16PiXel-Dude
    5/5,
    Version: 1.02
    Does it work with RLS Career Overhaul ?
  2. Captain Pakistan
    Captain Pakistan
    3/5,
    Version: 1.01
    Mod looks good, but I'm struggling to find any option in the menu that lets me spawn simplified traffic?
    1. bandito14
      Author's Response
      Version 1.02: This update is currently awaiting approval.
  3. jedimetin
    jedimetin
    5/5,
    Version: 1.01
    This is one of the most useful mods in beamng. I handpick mod cars and Agents traffic vehicles to create a FPS friendly list of cars to spawn. Also create a selection of cars for the theme of the map (like desert maps or Japan maps). It spawns traffic faster than game itself or other traffic spawning mods.

    - Sometimes they spawn with weird colors (like a pink VIP limousine). I wish we could pick which color they spawn.
    - Same car same color everytime. Ability to appear with different color.
    - Pick game's own simple traffic vehicles.
    - Combine this mod with dense traffic mods. Like, they despawn if crashed or get far enough from you.
    1. bandito14
      Author's Response
      I fixed them in Version 1.02: This update is currently awaiting approval.
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