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Alpha Sierra Summit Raceway 0.22

Motorsports complex with multiple road course layouts, RX track, and a working 1/4 mile drag strip

  1. Update v0.22

    scrbb
    Hopefully fixed the repackaging error I was getting before!
  2. Update v0.18 | Extended Drag Strip, prettier grass, and start of rally

    scrbb
    - Fixed drag strip cooldown road being about 1/3 of the length it should have been
    screenshot_2025-07-10_12-07-47.png
    - Detailed drag parking lot and setup area
    screenshot_2025-07-10_12-07-38.png

    - Grass is greener, better fitting the 'lush' theme of the map
    screenshot_2025-07-10_11-40-39.png

    - Started work on rally stages
    --- Currently planning for four official stages totaling 25km with six smaller 2-4km stages for easier time trial runs
    screenshot_2025-07-10_12-08-20.png

    - Re-profiled the large mountain behind track to...
  3. Update v0.16 | Small update

    scrbb
    Added some tire walls to the runoff areas on main track
    Added some more track decoration
    General Drag Strip layout finalized, minor decorations complete. Still non-functional
  4. Update v0.15 | Track Smoothing and deco

    scrbb
    Continuation of .13 and .14.

    Smoothing track to better the driving experience
  5. Update v0.14 | Dirt Oval & Deco

    scrbb
    Added some decorations like ad boards around the track and began to work on the .5 mile dirt oval outside main GP circuit.
  6. Sierra Summit Raceway | Update v0.12

    scrbb
    Minor changes to fix some terrain faults affecting driving and map accessibility.

    -Smoothed out landing for RX track jump (thank you aud4rs from BeamNG RallyCross)
    screenshot_2025-06-26_11-59-04.png

    -Smoothed exit onto S/F straight on GP track
    screenshot_2025-06-26_11-59-54.png

    -Smoothed exit of T1 on GP track
    screenshot_2025-06-26_12-07-38.png

    -Fixed tunnel from paddock to track exterior
    screenshot_2025-06-26_11-59-18.png screenshot_2025-06-26_11-59-33.png
  7. Sierra Summit Raceway | Update .11

    scrbb
    GP Track changes:
    - added banking to some corners
    - re-profiled multiple corners to remove tight radius
    screenshot_2025-06-24_16-13-14.png screenshot_2025-06-24_16-13-24.png screenshot_2025-06-24_16-13-35.png screenshot_2025-06-24_16-21-31.png
    - redesigned alternate layout to flow smoothly
    - added brake markers to all necessary corners

    RX Track changes:
    - Re-profiled T3 to have more natural banking
    screenshot_2025-06-24_16-11-42.png
    - Shortened start line to make T1 more natural

    Started work on:
    - Drift track (on paddock asphalt)...
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