Version 2.0 Changed from mesh roads to decal roads in most cases Changed ToD to suit new graphics Reduced tyre murder (going over curbs backwards will still murder) Re-profiled some of the turns
Version 1.1 Changed from mesh road to decal roads Made stuff smoother Removed one type of grass for better performance Reduced some curb angles
Finally, the full release of Shukudo Island! Whilst not perfect on the tyre destruction it is about as good as I can make it. If you are cutting corners too aggressively well.. I can't help you. Changelog can be found below: v1.0 Fixed even more tyre explosions! Added collision meshes for planters Added clutter to make the map feel more "lived in" Narrowed the road at the esses to provide a nicer driving line Added decals to show road wear Fixed the short track...
Now with at least 20% less tyre explosions! Change log: Fixed a lot of terrain alignment with the track Added walls for buildings with no collision mesh Added guard rails, lots of guard rails Added a new time trial, Port Blast Way more trees A serious amount of bushes Added 2 new spawn points, Paddock and Port